Virtual Reality Market Size Worth $62.1 Billion By 2027 | COVID – 19 Outbreak is Likely to give Rise to VR-enabled Tools and Platforms.: Grand View Research, Inc.

Virtual Reality Market Size Worth $62.1 Billion By 2027 | COVID - 19 Outbreak is Likely to give Rise to VR-enabled Tools and Platforms.: Grand View Research, Inc.

Grand View Research, Inc. – Market Research And Consulting.
According to a new report by Grand View Research, Inc the global virtual reality market size was valued at USD 10.32 billion in 2019 and is expected to grow at a compound annual growth rate (CAGR) of 21.6% from 2020 to 2027. Virtual reality (VR) is a computer interface that delivers an immersive 3-dimensional visual experience to the users.

The global virtual reality market size is expected to reach USD 62.1 billion by 2027, according to a new report by Grand View Research, Inc. The market is anticipated to expand at a CAGR of 21.6% from 2020 to 2027. In recent years, technological advancements have paved the way for experiencing real-world life in a digital environment through Virtual Reality (VR) and Augmented Reality (AR).

Driven by artificial intelligence and automation, virtual reality is redefining the strategies taken by organizations in their course of operations. It is delimited as the application of computer technology to build a simulated environment that brings a digital world to the users. Smartphone, coupled with headsets, has been the most prevalent use of delivering digitally immersed experiences for years now. However, VR has shown some compelling industrial use cases, such as real-estate and tourism applications. 

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Asia Pacific VR market size 

COVID – 19 outbreak is likely to give rise to VR-enabled tools and platforms. For instance, George Washington University Hospital (U.S.) is using VR technology to see into the patient’s lungs in the fight against the coronavirus. Moreover, VR platforms are offering solutions that support travel restrictions to fight against coronavirus outbreak. For instance, Imeve, a U.S.-based tech start-up, has developed the Avatour remote presence platform employed with VR technology. This platform transports the users to a remote location in real time and provides an adequate substitute for travel.

Virtual Reality Market Report Highlights

  • The semi and fully immersive technology segment accounted for the largest market share in 2019. Immersive devices enable users to achieve maximum isolation into the virtual world from a real-world dimension

  • Developers and hardware development companies are focusing on building VR instilled headsets to enhance the virtual experience, such as increased field-of-view and eyeball-tracking

  • Super-fast mobile networks and proliferation in 5G connectivity are anticipated to boost the adoption of VR in the entertainment industry

  • Asia Pacific dominated the global market with a share of 41.4% in 2019.

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Global VR market share

 

Furthermore, the necessitated adoption of the WFH (Work-From-Home) policy due to nationwide lockdown in several countries, virtual conferencing has become the preferred mode of communication among employees. Therefore, from accelerated lung diagnosis to virtual meet-ups in organizations, VR is at the forefront in the fight against this pandemic.    

One of the significant challenges for the current VR technology is the requirement of encumbering display units and headsets, where the processing hardware for graphics generation is typically contained within the headset. However, the trend of untethered hardware devices is addressing the challenge. For instance, Apple Inc. is planning to launch a new VR and AR capable headset that will not be tethered to a smartphone or computer. Moreover, Facebook renewed its Oculus headset as the self-contained Oculus Quest version, which doesn’t need to be connected to a PC or smartphone.

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Grand View Research has segmented the global virtual reality market based on device, technology, component, application, and region:

VR Device Outlook (Revenue, USD Million, 2016 – 2027)

  • Head-Mounted Display (HMD)

  • Gesture-Tracking Device (GTD)

  • Projectors & Display Wall (PDW)

VR Technology Outlook (Revenue, USD Million, 2016 – 2027)

  • Semi & Fully Immersive

  • Non-Immersive

VR Component Outlook (Revenue, USD Million, 2016 – 2027)

  • Hardware

  • Software

VR Application Outlook (Revenue, USD Million, 2016 – 2027)

  • Aerospace & Defense

  • Consumer

  • Commercial

  • Enterprise

  • Healthcare

  • Others

VR Regional Outlook (Revenue, USD Million, 2016 – 2027)

  • North America

    • U.S.

    • Canada

    • Mexico

  • Europe

    • U.K.

    • Germany

    • France

  • Asia Pacific

    • China

    • Japan

    • India

  • South America

    • Brazil

  • Middle East and Africa (MEA)

List of Key Players of Virtual Reality (VR) Market:

  • Alphabet, Inc.

  • Barco

  • CyberGlove Systems Inc.

  • Facebook Technologies, LLC

  • HTC Corporation

  • Microsoft

  • Samsung Electronics Co., Ltd.

  • Sensics, Inc.

  • Sixense Enterprises Inc.

  • Ultraleap Limited

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About Grand View Research

 

Grand View Research provides syndicated as well as customized research reports and consulting services on 46 industries across 25 major countries worldwide. This U.S.-based market research and consulting company is registered in California and headquartered in San Francisco. Comprising over 425 analysts and consultants, the company adds 1200+ market research reports to its extensive database each year. Supported by an interactive market intelligence platform, the team at Grand View Research Guides Fortune 500 companies and prominent academic institutes in comprehending the global and regional business environment and carefully identifying future opportunities.

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