Lucintel’s latest market report analyzed that virtual reality headset provides attractive opportunities in the gaming & entertainment, real estate, healthcare, retail, and military market. The virtual reality headset market is expected to reach $36.5 billion by 2025 with a CAGR of 32.1%. In this market, smartphone enabled is the largest segment by headset type, whereas gaming and entertainment is largest by application. The introduction of attractive, sleek, and convenient VR headsets and the development of artificial intelligence incorporated VR headsets provides strategic growth path in this market.
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Based on headset type, the virtual reality headset market is segmented into standalone, smartphone enabled, and PC-connected. The smartphone enabled segment is accounted for the largest share of the market in 2020 and is expected to register the highest CAGR during the forecast period due to increasing demand for smartphones gaming.
Browse in-depth TOC on “Virtual Reality Headset Market”
94 – Tables
101 – Figures
190 – Pages
The virtual reality headset market is marked by the presence of several big and small players. Some of the prominent players offering virtual reality headset include Sony, HTC, Samsung Electronics, Facebook, and Google and others.
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