The global mobile gaming market is projected by Market Research Future (MRFR) to garner notable growth over the forecast period. Along with the above-mentioned factors, the market growth is also aided by emerging technologies like augmented reality and sensor technology. These technologies offer better gaming experience to the users coupled with realistic features, thereby increasing the demand for mobile gaming in general.
The proliferation of electronic devices and smartphones is encouraging the expansion of the mobile gaming market. Reports that inspect the information and communication technology industry have been offered by Market Research Future, which makes reports on industry verticals that review the market development and prospects. The market is anticipated to harness a favorable CAGR in the forecast period.
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The eminent companies active in the mobile gaming market are Activision Blizzard, Inc. (US), Tencent Holdings Ltd. (China), Nintendo Co. Ltd. (Japan), NetEase (China), Ubisoft Entertainment SA (France), Electronic Arts Inc. (US), Gameloft SE (France), Google, Inc. (US), Sony Corporation (Japan), Apple, Inc. (US), Glu Mobile Inc. (US), MocoSpace (US), Supercell (Finland), Niantic (US), Machine Zone (US), Netmarble (South Korea), King Digital Entertainment (US), Rovio (Finland), Playrix (Russia), Jam City(US), and Miniclip (Switzerland).
Augmented accessibility to gaming and other applications is optimistically boosting the mobile gaming market. Moreover, the availability of high-speed Internet and cloud technology is anticipated to lift the market for mobile gaming in the coming years. The expansion of wearable devices for gaming is projected to create new aspects for development of the market in the approaching period.
The booming adoption rate of smartphones, tablets, and other smart personal digital assistants in developing nations like India, China, and others is one of the key drivers of the global mobile gaming market. The market is experiencing rising demand and growth due to the increasing accessibility offered by smart devices to gaming as well as other applications. Additionally, mobile games have improved the experience of wireless multi-player gaming due to the consistently developing internet services as well as emerging wireless technologies like Bluetooth, Wimax, Wi-Fi, and others.
The global gaming market is segmented into the following regions across the world: North America, Europe, Asia, and the rest of the world (RoW).
As per the market report published by MRFR, the global market for Mobile gaming is expected to grow at considerable place over the forecast period. Among the mentioned regions, North America holds the largest portion of the global market and is expected to continue its dominance over the forthcoming years. The growth of the market can be attributed to the early adoption of mobile gaming and the bombing popularity of smartphones in this region. For years, North America is considered across the world as a pioneer in technological inventions as well as innovations. This is due to the high investments that have been made in research and development activities for technologies like wireless, augmented reality, cloud, and virtual reality.
Following North America, Asia Pacific region stands tall as another significant market in the Global landscape. The regional market is expected to grow at a striking pace during the mentioned forecast period. This is due to the burgeoning adoption of tablets, smartphones, and other smart devices herein. This is especially true in developing economies like China, India, and South Korea, wherein the presence of a vast population base has led to an increasing demand for the same. Add to this, the fast paced digitalization as well as the growing adoption of cloud based services across these countries have massively enhanced game development and multi-player experience of individual gamers. This is, in turn, influencing a positive growth and expansion of the Asia Pacific regional market.
The global mobile gaming market segmentation is based upon three key dynamics, namely type, platform, and device.
By type, the market segments into strategy and brain-related games, action and adventure games, sports-centric games, casino and board games, role-playing games or RPGs, and others.
By device the mobile games market comprises tablets, PDAs, smartphones, and others.
By platform, the market divides into iOS, Windows, and Android.
The formation of beneficial commerce strategies by quite a few countries is anticipated to amend the market’s growth perspective. The market’s development is dictated by the influence of market forces at play. The geopolitical conflicts and strategies are further intensified by the power tussles in international governments. The developments in the manufacturing sector in terms of equipment and facility space are expected to bolster the market’s development in the forecast period. The market is right now experiencing a chapter of dramatic developments. The revolution noticed in the economies of numerous emerging nations is anticipated to push the market’s development in the forecast period. The need to stabilize the market conditions is expected to be a primary concern in the period of the forecast. Also, the consumer trends are anticipated to boost the market expansion in the coming years.
May 28th, 2019, Samsung has sealed an agreement to be the main partner of the DreamHack Mobile Series. As part of the deal, the multi-billion dollar company will be delivering official tournament smartphones as well as an expo booth for the manufacturers of the phone.
Table of Content:
1 Executive Summary
2 Scope of The Report
2.1 Market Definition
2.2 Scope of The Study
2.2.1 Research Objectives
2.2.2 Assumptions & Limitations
2.3 Markets Structure
3 Market Research Methodology
3.1 Research Process
3.2 Secondary Research
3.3 Primary Research
3.4 Forecast Model
4 Market Landscape
Continued. . .
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List of Table:
Table1 Global Mobile Gaming Market, By Country, 2018–2023
Table2 North America: Mobile Gaming Market, By Country, 2018–2023
Table3 Europe: Mobile Gaming Market. By Country, 2018–2023
Table4 Asia-Pacific: Mobile Gaming Market By Country, 2018–2023
Table5 North America: Mobile Gaming Market, By Country
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