To encourage players to comply with the quarantine, a gift was sent to all users of the publisher via e-mail, in an action that added up to more than R $ 5 million in digital currency for them to use on the Global Games Social Network.
More than 500 thousand players, active and inactive, were able to use this reward. And even though it wasn’t used the week it was shipped, they’ve already guaranteed the gift in their account to use whenever they want. That is, there is no validity for its use.
Global Gold, Social’s new digital currency, can be used in several ways. One of the main ways is in the Conquest Store or DayBreak Online, games published by Global Games. This is a new opportunity given to players: a new market with a diversity of items for users to decide to use in the best way.
Both Stores are new features available on the Social Network, as well as other functions. It is also possible for players to achieve these Global Golds through achievements, (Achievement System) implemented to assist and encourage all players to collect coins and make the best use of the platform.
The company’s CEO, Ivan Schroll, also points out the concern regarding the well-being of its players and the link that must be maintained with the company:
“It is of the utmost importance that the company – Global Games – supports its players in a moment as delicate as this. We did not have such a widespread virus, but we support the cause satisfactorily on our part and on the part of the users.”
This is only part of the Coronavirus prevention and combat campaign. Global Games takes responsibility and motivates its users to stay at home taking care of their health and taking the time to value the true interaction in the community created by Global Games, in order to provide a new unique experience, exchange and good living. Thus enabling new friendships and contacts, opening doors to active knowledge about the gamer universe.