Gaming Peripherals are the auxiliary devices which are used along with PC’s or gaming consoles making the game play easy. These devices include controllers, keyboards and gaming mice. The Global Gaming Peripheral Market was 2.42 Billion USD in 2018 and is estimated to reach 4.46 Billion USD by 2025 at a CAGR of 9.14% during the period
Growth by Region
Asia-Pacific region is expected to dominate the Global Gaming Peripheral Market in the forecast period followed by North America, Europe. Rising of the disposable income, technological innovations and growth of gamers are the main reasons for this market growth in Asia-pacific region. The growth in the e-sports leagues is the main reason for the growth of this market in Americas region.
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Drivers vs. Constraints
The increasing popularity of the e-sports is one of the reasons for the growth of Global Gaming Peripheral Market. The growth in the gaming market is also a driver for Gaming Peripheral market.
High prices of these gaming peripherals are the one of the restraining factor for the growth of this market.
Industry Structure and Update
The main vendors Microsoft, Logitech, CyberNet are introducing force feedback technology in advanced gaming peripherals. They are also introducing improved noise-cancellation mechanism in these peripherals for more efficiency.
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Global Gaming Peripheral Market – by Type, Gaming Device Type, Technology, Region – Market Size, Demand Forecasts, Company Profiles, Industry Trends and Updates (2018 – 2025)
1. Research Methodology
2. Executive Summary
3. Market Overview
3.2. Industry Value Chain Analysis
3.3. Porter’s 5 Forces
4. Market Dynamics
8. Global Gaming Peripheral Market Segmentation, Forecasts and Trends – by Region
8.1. North America
8.3. Asia Pacific
8.4. South America
8.5. Middle East and Africa
8.5.1. South Africa
8.5.3. Saudi Arabia
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