Elena Oesterling and Simon Kickartz announce the official launch of Polygnomes, a specialized 3D visualization agency delivering photorealistic product renderings to German businesses. Polygnomes creates marketing-ready 3D assets from CAD data, technical drawings, and concept sketches, enabling product visualization before physical manufacturing begins.
More than 8 Years of Game Development Experience Converges in New Commercial Venture
Polygnomes transforms product data into photorealistic digital images through 3D modeling, PBR texturing, and professional rendering workflows. The agency serves e-commerce platforms, marketing departments, product development teams, and technical documentation requirements across multiple industries.
The founding duo brings 8+ years of combined experience from Germany’s video game development sector. Elena Oesterling earned her Bachelor of Arts in Digital Games with a specialization in Game Arts from TH Köln in 2020, subsequently gaining freelance experience as a 3D modeler for marketing purposes, followed by a permanent position as 3D artist in the gaming industry. Simon Kickartz completed specialized training at the RSAK Academy of Art in Hennef in 2015 with additional game design qualifications and subsequently worked full-time from 2015 to 2024 in game developer studios based in Cologne and Bonn.
“Elena and I developed highly efficient workflows during our time in game development, where tight deadlines and uncompromising quality standards are non-negotiable,” explains Simon Kickartz, Co-Founder of Polygnomes. “We realized these same methodologies could solve major pain points in product marketing—particularly the time and cost barriers of traditional photography.”
After over 10 years as partners and more than 8 years working in the video game industry, Oesterling and Kickartz decided to unite their professional capabilities in 2024. The partners developed constructive, effective, and efficient methodologies through extensive collaboration in high-pressure game development environments.
Digital Workflows Eliminate Traditional Photography Dependencies
3D product visualization eliminates dependencies on physical product samples, studio bookings, and photographer availability that traditional product photography requires. Digital rendering workflows enable unlimited perspectives and scenarios without additional shooting costs. Product variant images featuring different colors, materials, or configurations generate from parameter adjustments rather than new photo sessions.
Polygnomes’ service portfolio encompasses 4 specialized areas. 3D modeling transforms product data into render-ready digital assets, optimizing topology for rendering applications and preparing geometry for texturing processes. PBR (Physically Based Rendering) texturing creates materials that simulate real-world surface properties through physically accurate parameters. Professional rendering combines 3D models, materials, and lighting into photorealistic images using raytracing for physically correct light calculation. 360-degree views and simple product animations provide interactive product exploration and functional demonstrations.
CAD Integration and Custom Modeling Capabilities
Polygnomes imports CAD formats including STEP, IGES, OBJ, FBX, and 3DS directly into 3D production pipelines. CAD geometry receives optimization for rendering, application of photorealistic materials, and illumination in desired scenarios. Without existing CAD data, Polygnomes constructs 3D models from technical drawings, reference photographs, or physical product samples, guaranteeing geometric precision for all subsequent applications.
Elena Oesterling, Co-Founder of Polygnomes, states: “CAD data provides an excellent starting point, but we’ve built our workflows to handle any input—sketches, photos, or even just verbal descriptions with reference materials. Our game development background taught us to build complex 3D assets from varied source materials, and that expertise translates perfectly to product modeling.”
E-Commerce and Marketing Applications Drive Primary Demand
E-commerce applications benefit substantially from 3D product visualization. Online retailers display products in consistent lighting, uniform perspectives, and neutral backgrounds. Product variants appear as separate images without photographing physical samples. 360-degree views and zoom functionality emerge from 3D data with higher detail resolution than photo-stacking techniques, reducing product returns by up to 35 percent.
Marketing campaigns utilize 3D product visualization for consistent visual language across all channels. Polygnomes creates key visuals, social media content, and print materials from identical 3D assets. Products appear in various staging environments, lifestyle contexts, or abstract visual worlds while maintaining identical product representation. Seasonal campaigns update through digital environment adjustments without additional product photography.
Technical Advantages From Interactive Entertainment Background
Polygnomes’ game development expertise transfers directly to product visualization through advanced technical capabilities. Materials achieve photorealistic quality through physically correct shaders developed for game engines. Geometry optimization balances performance with visual fidelity using techniques from real-time rendering. Lighting implementation follows cinematic standards established in interactive entertainment production.
The agency’s 4-step production process begins with briefing and data transfer, where Polygnomes captures requirements, intended use, and technical specifications. Clients transmit existing CAD data, reference images, material samples, or technical drawings through secure file servers or cloud platforms. Step 2 involves 3D modeling and PBR texturing, creating digital product foundations with geometric precision and applying physically based materials. Step 3 encompasses photorealistic rendering, where camera perspectives, lighting positions, and high-resolution image generation occur. Step 4 delivers final assets in agreed formats and resolutions.
Flexible Timeline Options From Standard to Express Delivery
Standard product visualizations complete within 2 to 3 weeks from initial briefing to final delivery. Simple products with uncomplicated geometry and limited materials require 1 to 2 weeks. Complex products containing numerous components, technical details, and specialized materials need up to 6 weeks. Express processing is available at premium rates, delivering results in 5 to 7 working days when CAD data is provided.
Polygnomes delivers renderings in formats optimized for specific applications. JPEG provides compressed files for web use, PNG supports transparency for compositing, and TIFF delivers uncompressed print quality. Resolution options range from 2K for web optimization through 4K standard output to 8K for large-format printing. Additionally, Polygnomes provides 3D source files (FBX, OBJ), material assets (textures, shaders), or animated sequences (MP4, PNG sequences) upon request.
Iterative Client Collaboration Throughout Production Process
The iterative production process incorporates client input at every project phase. Modeling previews show geometry, texturing tests demonstrate material effects, and rendering drafts present final image composition. Clients provide feedback and actively steer results through defined approval steps with clear decision points. This early involvement prevents costly corrections in late project phases.
“We learned in game development that early, frequent feedback loops produce better results than waiting until the end,” says Kickartz. “Our clients participate in every stage—they’re not just commissioning work, they’re collaborating with us to achieve their exact vision.”
Product Development and Technical Documentation Services
Product design teams validate concepts through photorealistic 3D visualization before prototype construction. Designers evaluate proportions, material effects, and visual appearance through rendered images. Stakeholders provide feedback on concrete visual representations rather than abstract CAD views. Digital prototyping iterations—form changes, material variants, color schemes—render and compare, accelerating design decisions and reducing physical prototypes to finalized variants.
Polygnomes maintains project archives for 24 months, enabling later adjustments or expansions without remodeling. The agency operates throughout Germany, serving clients in e-commerce, industrial manufacturing, product development, and marketing sectors.
Expanding Professional Network and Client Base
Companies seeking 3D product visualization services can contact Polygnomes through www.polygnomes.de or submit project inquiries via the website contact form. Polygnomes provides consultation for projects in early development phases, offering technical guidance on optimal visualization approaches for specific product categories and marketing objectives.
“Our goal is to become the go-to partner for German businesses that recognize 3D visualization as a strategic advantage, not just a cost-saving measure,” concludes Oesterling. “The technology has matured to a point where digital product imagery is indistinguishable from photography—but with exponentially greater flexibility.”
About Polygnomes
Polygnomes is a German 3D visualization agency established in 2024, specializing in photorealistic product renderings, 3D modeling, and professional rendering services. Founded by game industry veterans Elena Oesterling and Simon Kickartz, Polygnomes applies 8 years of game development expertise to product visualization for e-commerce, marketing, and manufacturing applications.
Media Contact
Company Name: Polygnomes GbR
Contact Person: Elena Oesterling
Email: Send Email
Phone: +49 157 56383010
Address:Feld 31
City: Much
Country: Germany
Website: https://www.polygnomes.de/

