3D Animation Market 2019 Global Size, Industry Analysis, Growth Opportunities, Key Strategies, Competitive Landscape and Recent Trends by Forecast to 2022

“3D Animation Market”
The report on the global 3D Animation Market covers historical market trends, current market dynamics, market valuation by segmentation as well as region, country-level analysis for every segment, key player’s market share analysis, competitive landscape and supply chain analysis.

Market Highlights:

The study reveals that 3D animation is trending in media and entertainment sector. The updated animation technology with better features is the 3D animation. 3D animation has many benefits as great visual effects, greater product understanding, superior ability to portray movements, time management, easily grab attention and many more. Growing adoption of visual effects technology in movies is the key driving factor for 3D animation market.

The study indicates that 3D animation provides many benefits such as it provides superior ability to portray movements, great visual effects, time management, easily grab attention and others. These numerous benefits of 3D animation boosts the 3D animation market. The study indicates that the growing adoption of visual effects technology in movies and the increasing demand for 3D mobile applications are driving the 3D animation market. Apart from it the increase in the use of 3D mapping technology for GPS and navigation is also driving the 3D animation market. The study reveals that lack of finance is a restraining factor for the 3D animation market.

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Major Key Players

  • Autodesk (U.S.),
  • Image Metrics (U.S.),
  • Maxon Computer (Germany),
  • Corel Corporation (Canada),
  • Adobe Systems Inc. (U.S.),
  • Autodesk Inc. (U.S.),
  • NVIDIA Corporation (U.S.),
  • Pixologic Inc. (U.S.),
  • SideFx Software (Canada),
  • The Foundry VisionMongers Ltd. (U.K.),
  • Trimble Navigation Ltd. (U.S.)

Market Research Future (MRFR) has recently published a report asserting that the global 3D animation market is anticipated to expand at a CAGR of over 12% during the forecast period of 2016-2022 and is estimated to reach USD 20.5 Bn by the end of the forecast period.

Industry News:

In June 2018, the first-ever Georgian 3D animation film, Geno, was distributed across Asia, Europe, and North America for screening.

In December 2018, researchers at the SIGGRAPH conference in Tokyo have demonstrated that the drones have the potential to create 3D animations.

In December 2018, two professors in Oregon State University’s College of Engineering have leveraged mathematical modeling for targeting tumors with 3D animation.

In December 2018, Pucca, a South Korean cartoon character, was recreated as a 3D animation, nearly ten years after her creation.

Regional Analysis

By region, the global 3D animation market has been segmented into the Asia Pacific, Americas, Europe and the Rest of the World (RoW). North America is expected to secure the pole position in the global market. The rapid technological developments are poised to drive the growth of the 3D animation market in the forthcoming years. Also, the consolidation of key players in the region such as Adobe, Corel, etc. are expected to favor the expansion of the market over the next few years. The developed economies in the region are poised to accelerate investments in the global 3D animation market in the foreseeable future.

The Asia Pacific is poised to grow remarkably in the forthcoming years. The country-level markets anticipated to flourish during the projection period include China, Taiwan, India, and South Korea. The growth of regional film industries is prognosticated to have a favorable impact on the expansion of the 3D animation market in the Asia Pacific.

Segmentation:

By software, the global 3D animation market has been segmented into SDK, plug-in software, platforms, and others.

By service, the 3D animation market has been segmented into support & maintenance, integration & deployment, and consulting.

By hardware, the global 3D animation market has been segmented into motion capturing systems, workstation, video cards, and GPU.

By end-user, the 3D animation market has been segmented into media & entertainment, architecture, healthcare, and others.

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Intended Audience

  • Software investors
  • 3D animation vendors
  • 3D animation service providers
  • Production houses / Animation studios
  • 3D animation professionals
  • 3D animation consultants
  • System Integrators
  • Research/Consultancy firms

LIST OF TABLES

TABLE 1 3D ANIMATION MARKET, BY SOFTWARE

TABLE 2 3D ANIMATION MARKET, BY HARDWARE

TABLE 3 3D ANIMATION MARKET, BY SERVICE

TABLE 4 3D ANIMATION MARKET, BY END-USER

TABLE 5 3D ANIMATION MARKET, BY REGIONS

TABLE 6 NORTH AMERICA 3D ANIMATION MARKET, BY SOFTWARE

Continued……

LIST OF FIGURES

FIGURE 1 RESEARCH METHODOLOGY

FIGURE 2 3D ANIMATION MARKET: BY SOFTWARE (%)

FIGURE 3 3D ANIMATION MARKET: BY HARDWARE (%)

FIGURE 4 3D ANIMATION MARKET: BY SERVICE (%)

FIGURE 5 3D ANIMATION MARKET: BY END-USER (%)

FIGURE 6 3D ANIMATION MARKET: BY REGION

Continued……

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