Youth Team, League, and Tournament Sports Market 2018 Global Share,Trend,Segmentation and Forecast to 2023

“Youth Team, League, and Tournament Sports Market”
WiseGuyReports.Com Publish a New Market Research Report On –“ Youth Team, League, and Tournament Sports Market 2018 Global Share,Trend,Segmentation and Forecast to 2023”.

Description:-

The 2016 study has 633 pages, 288 tables and figures.  Worldwide youth sports markets are poised to achieve significant growth as travel teams become more popular and families learn to enjoy time together during a weekend sporting event.  Enormous market efficiency is being achieved as youth and recreational teams move to automated process.  Apps can be used to book hotels and make travel arrangements.

A $15.5 billion market in the US, the youth sports market rivals the size of the $14 billion NFL.  Youth sports markets are comprised of segments that represent revenue generation from travel, equipment, team membership, facility construction, software, and venue rental.  Leagues who purchase and distribute sports software to teams or clubs have created a large market from what were previously disparate parts of what was not ever not even a market, just people buying clothes and equipment, and loosely organized groups of youth playing games on community fields.

As a result of this coalescence of the varying market segments brought about by youth sports software, the youth sports market has become well defined.  Apps are used for communication.  The primary purpose of youth and adult sports team sports is to deliver fun for the youth.  Other agendas get mixed in, like building a strong and healthy body, developing a well-rounded and pleasant personality, developing team skills, and preparing a child to be a professional athlete.  Youth sports depend on communication, tournament play, and video coaching that are needed to run a team effectively.  Transaction management, registration, and fee collection are key aspects of some of the software.

Youth sports facilities can become part of a community development program.  Every team, every sport has appeal and as there is more leisure, as the economy spins out more and more wealth at the top of the economic scale, there will be more spending on sports.  Professional sports, betting, fantasy teams, semiprofessional teams, and teams just for fun will continue to look for venues and players.

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Market growth comes from increased benefits of organization in youth sports leagues.  Travel teams and tournaments are in vogue.  These do not happen in a consistent manner unless there is automated process in place.  Automated process is just better for making a team function smoothly, eliminating vast amounts of politics.  Shared resource is always a problem, having automated management is better.  Once one aspect of the team management is automated, there is demand to automate all the processes across the board leading to plenty of consolidation and acquisitions in this market.

In a $15.5 billion U.S. youth sports market, the youth and amateur adult league travel teams are gaining traction because they provide family vacation fun while improving skills of a youthful player.  This is a nascent market, there is no end to growth in sight.  Markets are expected to reach $41.2 billion by 2023.  Youth sports teams will continue to get more organized and depend on software to provide increased management efficiency.  Video images of play will provide better coaching.

Companies Profiled

Market Leaders

  • Nike
  • Ameri Sports / Wilson
  • Adias
  • Underarmor
  • InterContinental Hotels Group Marriott
  • Bauer
  • Sports Facilities Advisory
  • Blue Star Sports
  • NBC Sports / SportsEngine
  • Time / Sports Illustrated Play

Market Participants

  • Active Network
  • Affinity Sports
  • Aspen Institute
  • Atheletrax / mysportsort
  • Bear Dev
  • Catapult
  • Coach Logic
  • Cogran
  • Comcast / NBC / Sport Engine
  • Dicks / Blue Sombrero
  • Engage Sports
  • FiXi Competition Management
  • HorizonWebRef.com
  • Hudl
  • Jevin
  • JoomSport
  • LeagueApps
  • LeagueLobster
  • LeagueRepublic
  • Marriott
  • NBC Universal / SportsEngine
  • QSTC
  • RosterBot
  • Sideline Sports
  • Sports Facilities Advisory & Sports Facilities Management (SFA | SFM)
  • Sportlyzer
  • Steel Sports
  • Swimtopia
  • Teamer
  • TeamSideline.com
  • TeamSnap
  • Time, Sports Illustrated Play
  • Vista Equity Partners Fund IV and Vista Equity Partners Fund III / Active Network / ActiveSports / Lanyon
  • Under Armour
  • Wooter
  • YourTeamOnline
  • Zuluru

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Complete Report Details @  https://www.wiseguyreports.com/reports/2318907-youth-team-league-and-tournament-sports-market-shares-strategies-and-forecasts

 

Table Of Contents – Major Key Points

1. Youth Team, League, And Tournament Sports: Market Description And Market Dynamics56
1.1 Sport Participation Develops Core Values 56
1.1.1 Professional Sports Embrace Youth Development Programs 57
1.1.2 Jr.NBA.com Emphasizes Fundamentals for Youth 58
1.2 Clothing and Apparel a Core Aspect of Youth Sports Market 59
1.2.1 Little League Chose Dick’s Team Sports HQ As Its Tech Provider 60
1.3 Hotels Leverage Vendor Positioning in Youth Sports Markets 61
1.4 Youth Sports League Software Is Highly Specialized 62
1.5 Barriers to Youth Sports Participation 63
1.5.1 Barriers To Youth Sports Participation 64
1.5.2 Aim To Ensure That All Kids Have The Chance To Grow Up Fit And Strong 66
1.5.3 Developing the Athletic and Human Potential of a Child 67
1.6 Youth Team Web Sites 68
1.6.1 Youth Sports Team Web Presence 71
1.7 Youth Sports Industry Transitions 75
1.7.1 Youth Team Software Products Addresses Automation of Process 76
1.7.2 Youth Team Software Products Automation of Finances 76
1.8 Sports League Software Specialized Revenue Models 77
1.8.1 Youth Sports League Software Revenue Models 77
1.8.2 Youth League Sports Different Business Models 79
1.9 Supervising the Money from Youth Team Sports 81
1.10 Youth Sports Software Communications Functions 82

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4. Youth And Recreational League Sports Software Research And Technology 408
4.1 Payment Gateways 408
4.1.1 Payment Processing Solutions For a League 408
4.1.2 Recommended Merchant Broker Authorize.net Gateway 408
4.2 Responsive Web Design 409
4.2.1 Robust Website Structure 410
4.3 Tournament Types 411
4.3.1 MatchDay Types 412
4.4 Season Registration & eSport Configuration 412
4.5 Venue 412
4.6 FE management 413
4.6.1 Extra fields 413
4.7 Artificial Intelligence And Software 413
4.8 Nike Open Source Software 414

5. Youth And Recreational League Sports Software Company Profiles 415
5.1 Youth and Recreational League Sports Software Acquisitions 415
5.2 Active Network 418
5.2.1 Active Network Follow-On Acquisition 424
5.2.2 Ministry Brands Acquires ACTIVE Network’s Faith Division 425
5.2.3 Active Network / Active Sports 425
5.2.4 Active Sports Strengths 426
5.2.5 Active Sports Challenges 426
5.2.6 Active Sports Revenue Model 427
5.2.7 Lanyon Solutions / Active Networks / Active Sports 427
5.2.8 Active Network Acquires TeamPages 427
5.3 Affinity Sports 427
5.3.1 Affinity Sports Concussion Protocols and Product Positioning 429
5.4 Amer Sports / Wilson 429
5.5 Aspen Institute 429
5.6 Atheletrax / mysportsort 432
5.7 Bauer 434
5.8 Bear Dev 434
5.9 Blue Star Sports 434
5.9.1 Blue Star Sports Equity Investment From Genstar Capital 437
5.9.2 Blue Star Sports Has Nine Acquisitions, Adds 350 Employees 437
5.9.3 Blue Star Sports CaptainU and Other Acquisitions 438
5.9.4 Blue Star Sports Acquires Student Sports 438
5.9.5 Blue Star Sports Acquires SportsTG 438
5.9.6 Blue Star Sports Acquires Krossover 438
5.9.7 Blue Star Sports Has Positioned to Provide USA Football with Player Development 439
5.9.8 Blue Star Sports Association Contracts 440
5.9.9 USA Football Selects Blue Star Sports As Its Official Club, League, Team Technology Partner 440
5.9.10 Blue Star Sports Is Building Through Acquisition 441
5.9.11 Blue Star Sports Goalline 443
5.9.12 Blue Star Sports Acquires Groupnet Solutions 444
5.9.13 Blue Star Sports Acquires Bigfoot Hoops 444
5.9.14 Blue Star Sports Acquires LeagueLineup Blue Star Sports Adds Top Technology Provider To The Team 444
5.9.15 Blue Star Sports Acquires Primetime Sports 445

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