Virtual Reality Market Driven By Development of Immersive Films and 360-degree Videos

“Global Virtual Reality Market”
This report mainly introduces volume and value market share by players, by regions, by product type, by consumers and also their price change details. As a MarketResearchReports.Biz report, it covers all details inside analysis and opinion in “Global Virtual Reality Market”.

The global virtual reality market to grow at a CAGR of 48.89% during the period 2017-2021.

Virtual reality (VR) is defined as a three-dimensional computer-generated environment. VR is implemented using a computer technology and a range of systems, including headsets and special gloves, that make the user a part of the virtual world. VR provides an immersive experience by connecting the user to the VR world. The user experiences a feeling of involvement, which is intelligently designed by experts. VR is a combination of hardware, software, and sensory synchronicity to achieve a sense of presence. VR has gained immense popularity worldwide because of the development of immersive films and 360-degree videos. VR systems allow a three-dimensional view of images.

Covered in this report 

The report covers the present scenario and the growth prospects of the global virtual reality market for 2017-2021. The report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

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The market is divided into the following segments based on geography: 
Americas
APAC
EMEA

Technavio’s report, Global Virtual Reality Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market. 

VR market vendors
360 Labs
Netflix
Samsung Electronics
Google
Koncept VR
Jaunt
DODOcase
I AM CARDBOARD
KNOXLABS
OnePlus
PowisVR
Unofficial Cardboard
ZEISS VR ONE
HOMIDO
Mattel
Samsonite IP Holdings
MR.CARDBOARD
Facebook (Oculus VR)
HTC
Open Source Virtual Reality
Sony
Zebronics
FOVE
LG Electronics
CyberGlove Systems
MANUS VR
NeuroDigital Technologies
Virtalis
Dexta Robotics
Synertial
Spinview Global
VRscape
AppReal
Erminesoft

Market driver 
Declining prices of VR hardware
For a full, detailed list, view our report 

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Market challenge 
High VR app development costs
For a full, detailed list, view our report 

Market trend 
Use of inside-out tracking technology in VR headsets
For a full, detailed list, view our report 

Key questions answered in this report 
What will the market size be in 2021 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?

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