TV and Movie Merchandise 2018 Global Market Expected to Grow at CAGR 8.90 % and Forecast to 2022

TV and Movie Merchandise Market
WiseGuyRerports.com Presents “Global TV and Movie Merchandise Market 2018-2022” New Document to its Studies Database

 

About TV and Movie Merchandise

TV and movie merchandise includes licensed merchandise with characters and properties from feature films and television shows. The merchandise industry involves merchandise manufacturers buying a license from the creator of the movie or TV show.

Technavio’s analysts forecast the global TV and movie merchandise market to grow at a CAGR of 8.90% during the period 2018-2022.

Covered in this report 
The report covers the present scenario and the growth prospects of the global TV and movie merchandise market for 2018-2022. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The market is divided into the following segments based on geography: 
• Americas 
• APAC 
• EMEA

Technavio’s report, Global TV and Movie Merchandise Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors 
• Comcast 
• Disney 
• Hasbro 
• Time Warner 
• Twentieth Century Fox

 

 Request For Sample Report @ https://www.wiseguyreports.com/sample-request/3167659-global-tv-and-movie-merchandise-market-2018-2022                        

                                        

Market driver 
• Growth of e-commerce platforms 
• For a full, detailed list, view our report

Market challenge 
• Uncertain economic conditions 
• For a full, detailed list, view our report

Market trend 
• Entertainment companies capitalizing on merchandise sales 
• For a full, detailed list, view our report

Key questions answered in this report 
• What will the market size be in 2022 and what will the growth rate be? 
• What are the key market trends? 
• What is driving this market? 
• What are the challenges to market growth? 
• Who are the key vendors in this market space?

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

 

Complete Report Details @ https://www.wiseguyreports.com/reports/3167659-global-tv-and-movie-merchandise-market-2018-2022                

 

Table Of Contents:                                                                                                                          

PART 01: EXECUTIVE SUMMARY 
PART 02: SCOPE OF THE REPORT 
PART 03: RESEARCH METHODOLOGY 
PART 04: MARKET LANDSCAPE 
• Market ecosystem 
• Market characteristics 
• Market segmentation analysis 
PART 05: MARKET SIZING 
• Market definition 
• Market sizing 2017 
• Market size and forecast 2017-2022 
PART 06: FIVE FORCES ANALYSIS 
• Bargaining power of buyers 
• Bargaining power of suppliers 
• Threat of new entrants 
• Threat of substitutes 
• Threat of rivalry 
• Market condition 
PART 07: MARKET SEGMENTATION BY PRODUCT TYPE 
• Segmentation by product type 
• Comparison by product type 
• Apparel – Market size and forecast 2017-2022 
• Toys – Market size and forecast 2017-2022 
• Accessories – Market size and forecast 2017-2022 
• Video games – Market size and forecast 2017-2022 
• Others – Market size and forecast 2017-2022 
• Market opportunity by product type 
PART 08: CUSTOMER LANDSCAPE 
PART 09: REGIONAL LANDSCAPE 
• Geographical segmentation 
• Regional comparison 
• Americas – Market size and forecast 2017-2022 
• EMEA – Market size and forecast 2017-2022 
• APAC – Market size and forecast 2017-2022 
• Key leading countries 
• Market opportunity 
PART 10: DECISION FRAMEWORK 
PART 11: DRIVERS AND CHALLENGES 
• Market drivers 
• Market challenges 
PART 12: MARKET TRENDS 
• Entertainment companies capitalizing on merchandise sales 
• 3D printing of merchandise 
• Re-release of classic TV shows and movies 
• Creation of limited edition smartphones 
PART 13: VENDOR LANDSCAPE 
• Overview 
• Landscape disruption 
• Competitive scenario 
PART 14: VENDOR ANALYSIS 
• Vendors covered 
• Vendor classification 
• Market positioning of vendors 
• Comcast 
• Disney 
• Hasbro 
• Time Warner 
• Twentieth Century Fox 

 Continued…….                                                      

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