The major growth driver of game API market includes growing demand for technologically upgraded services, growing expansion of professional and managed services and increasing awareness about cost-effective services and others. The factors contributing to the growth of the API in gaming market are the use of micro architecture design and developing compact and comfortable API gaming software, increasing demand for latest technologies in the gaming industry, rise in disposable income and constant innovation by manufacturers. However, factors such as lack of awareness about the technology, limitations of hardware and software among the virtual reality devices and compatibility issues are hindering the growth of the game API market.
An application programming interface (API) is composed of definitions, protocols, and tools aiding application software development. API generally include routine specifications, data structures, object classes, variables and other building tools.
The Game API Market is projected to grow to USD 2.2 Billion, at a CAGR of 6 % during the forecast period of 2017 and 2023.
Major Prominent Players:
- Microsoft Corporation (U.S.)
- NetEnt (Sweden)
- Apigee Corp. (U.S.)
- Cake Network (Netherland)
- Neteller (England)
- Matrix Games (England)
- Google (U.S.)
- Tibco Software Inc. (U.S.)
- Amazon.Com, Inc. (U.S.)
- CA Technologies (U.S.)
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North America accounts for the largest share of the global game API market owing to the presence of major market players, early adoption rates, faster lifecycles and gaming culture in the region. The adoption of micro service architecture and implementation of advanced application development methodology is another reason fuelling the growth of the market in the developed regions of North America and Europe. Russia represents a large market opportunity with exponential growth witnessed over the last few years.
However the market is expected to shift towards the Asia-Pacific region owing to growing incomes, and information technology sector especially of China and India. China is expected to be the fastest growing market and developing region.
The Middle East and Africa region growth has been hindered by the poor economic conditions of the region with poor adoption of devices.
Market Dynamics Drivers:
Explosive growth of gaming and entertainment industry, development of micro architecture design, evolution of user modified and developed games, growing digitization, adoption of smart devices, and growth of advanced games employing virtual reality are the major drivers of the market.
Rise in disposable income, growing youth and teen’s population, constant innovation and development of micro transaction business models coupled with growing internet usage is charging the market. The development of computational power and gaming laptops has strengthened the market trend. Another trend driving the growth in a different direction is online gaming. Online or digital gaming eliminates the need for specialized high power and expensive gaming devices which is increasing the expanse of the industry. Digital gaming has also resulted in gaming consoles becoming obsolete. Thus these changes have reflected in the gaming computer market with web-based API systems snatching the crown from operating based systems
Lack of awareness, limitations of hardware and software especially in older generation computers, compatibility issues and concerns over health are the major factors constraining the growth of the game API market.
- Investors and consultants
- System Integrators
- Government Organizations
- Research/Consultancy firms
- Technology solution providers
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To develop an accurate and detailed understanding of the market the global game API report has been segmented on the basis of type, operating system and regions.
Based on the type, the market has been segmented by identity management, maps & location, voice/speech, others.
Based on the operating system, the market has been segmented by web based game API, operating systems based game API, database systems based game API, computer hardware or software library based game API and others. The operating systems based game API has been further sub segmented into windows, IOS, android, others.
Based on the regions, the market has been segmented by North America, Europe, Asia-Pacific, Middle East and Africa.
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