AR in Education Market 2017 by Product, End-user, Analysis and Forecast to 2021

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AR in Education Market, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Virtual reality (VR) , augmented reality (AR) , and mixed reality (MR) is enabling the 4th wave of computing power. These technologies involve the integration of other technologies, such as sensors, Big Data, artificial intelligence (AI) , and wearable devices, leading to enhanced spatial computing. The eventual convergence of AR and VR will become mainstream for next generation computing and act as a smart and intuitive interface for the Internet of Things (IoT) .

The advent of AR is expected to impact every sector and company, leading to the transformation of the way they communicate, design, manufacture, and sell their products. The AR technology is expected to be mainstream in the forecast period and grow from there on. The adoption of AR in various sectors is expected to increase with the millennials (born 1981-1997) and Gen Z (born 1998-present) increasingly showing interest in the deployment of AR in various sectors, especially in the field of education. Students learn more efficiently with the inclusion of modern technologies in the school and college curriculum. 

Publisher’s analysts forecast the global AR in education market to grow at a CAGR of 82.25% during the period 2017-2021.

Complete Report Available at http://www.reportsweb.com/global-ar-in-education-market-2017-2021 .

Covered in this report 

The report covers the present scenario and the growth prospects of the global AR in education market for 2017-2021. To calculate the market size, the report considers the revenue generated by the vendors providing AR solutions for education across the globe.

The market is divided into the following segments based on geography: 
-APAC
-Europe
-North America
-ROW

Publisher’s report, Global AR in Education Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market. 

Key vendors 
-EON Reality
-Magic Leap
-DAQRI
-QuiverVision
-GAMOOZ

Get Sample of the Report at: http://www.reportsweb.com/inquiry&RW0001866764/sample .                          

Other prominent vendors 

-Meta Company
-Google
-Curiscope
-Chromville
-Aug That
-Popar
-Blippar
-InGage
Market driver 
-Increased developer interest in AR applications
-For a full, detailed list, view our report 

Market challenge 
-High AR hardware prices
-For a full, detailed list, view our report 

Market trend 
-Blended learning through AR textbooks
-For a full, detailed list, view our report 

Inquire about Report at: http://www.reportsweb.com/inquiry&RW0001866764/buying .                   

Table of Contents:

PART 01: Executive summary

PART 02: Scope of the report

PART 03: Market research methodology

PART 04: Introduction

PART 05: Market overview

PART 06: Market segmentation by product

PART 07: Market segmentation by end-user

PART 08: Geographical segmentation

PART 09: Decision framework

PART 10: Drivers and challenges

PART 11: Market trends

PART 12: Vendor landscape

PART 13: Key vendor analysis

PART 14: Other prominent vendors

PART 15: Appendix

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