Affective Computing Market 2018 Global Trend, Segmentation and Opportunities Forecast To 2023

Affective Computing
Wiseguyreports.Com Adds “Affective Computing -Market Demand, Growth, Opportunities and Analysis of Top Key Player Forecast to 2023” To Its Research Database

Affective Computing Industry

Description

This report studies the Affective Computing market status and outlook of global and major regions, from angles of players, regions, product and end Application/industries; this report analyzes the top players in global and major regions, and splits the Affective Computing market by product and Application/end industries.

The Global Affective Computing market is valued at 199.87 million USD in 2017 and is expected to reach 3528.89 million USD by the end of 2025, growing at a CAGR of 43.17% between 2017 and 2025.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.

North America will still play an important role which cannot be ignored. Any changes from North America might affect the development trend of Affective Computing.

The Europe Affective Computing market is valued at 53.45 million USD in 2017 and is expected to reach 974.49 million USD by the end of 2025, growing at a CAGR of 43.75% between 2017 and 2025.

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The major players in global market include (As this market research is focused on Affective Computing software, companies that provide hardware are not covered in this report, such as Intel Corporation, Softkinetic, Pointgrab Ltd, Pyreos Limited and etc.)

IBM 
Microsoft 
Eyesight Technologies 
Affectiva 
NuraLogix 
gestigon GmbH 
Crowd Emotion 
Beyond Verbal 
nViso 
Cogito Corporation 
Kairos

Geographically, this report split global into several key Regions, with, revenue (million USD), market share and growth rate of Affective Computing for these regions, from 2013 to 2025 (forecast)
North America
Europe
Japan
China
India
Southeast Asia

On the basis of product, the Affective Computing market is primarily split into
Touch-Based
Touchless

On the basis on the end users/Application, this report covers
Market Research
Healthcare
Media & Advertisement
Automotive
Others

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Table of Contents

1 Industry Overview 1
1.1 Affective Computing Market Overview 1
1.1.1 Affective Computing Product Scope 1
1.1.2 Market Status and Outlook 1
1.2 Global Affective Computing Market Size Analysis by Regions (2013-2025) 2
1.2.1 North America Affective Computing Market Status and Outlook 3
1.2.2 Europe Affective Computing Market Status and Outlook 4
1.2.3 Japan Affective Computing Market Status and Outlook 5
1.2.4 China Affective Computing Market Status and Outlook 6
1.2.5 India Affective Computing Market Status and Outlook 7
1.2.6 Southeast Asia Affective Computing Market Status and Outlook 8
1.3 Classification of Affective Computing by Product Types 9
1.3.1 Global Affective Computing Revenue (Million USD) and Growth (%) Comparison by Product (2013-2025) 9
1.3.2 Global Affective Computing Revenue (Million USD) Market Share (%) by Product in 2017 10
1.3.3 Touch-Based 10
1.3.4 Touchless 11
1.4 Affective Computing Market by End Users/Application 12
1.4.1 Market Research 12
1.4.2 Healthcare 13
1.4.3 Media & Advertisement 14
1.4.4 Automotive 15
1.4.5 Others 16
2 Global Affective Computing Competition Analysis by Players 18

3 Company (Top Players) Profiles and Key Data 21
3.1 IBM 21
3.1.1 Company Profile 21
3.1.2 Main Business & Recent Developments 21
3.1.3 Products, Services and Solutions 22
3.1.4 IBM Affective Computing Revenue (Million USD) (2016-2018) 23
3.2 Microsoft 24
3.2.1 Company Profile 24
3.2.2 Main Business & Recent Developments 24
3.2.3 Products, Services and Solutions 24
3.2.4 Microsoft Affective Computing Revenue (Million USD) (2016-2018) 26
3.3 Eyesight Technologies 27
3.3.1 Company Profile 27
3.3.2 Main Business & Recent Developments 28
3.3.3 Products, Services and Solutions 28
3.3.4 Eyesight Technologies Affective Computing Revenue (Million USD) (2016-2018) 31
3.4 Affectiva 32
3.4.1 Company Profile 32
3.4.2 Main Business & Recent Developments 33
3.4.3 Products, Services and Solutions 33
3.4.4 Affectiva Affective Computing Revenue (Million USD) (2016-2018) 35
3.5 NuraLogix 35
3.5.1 Company Profile 36
3.5.2 Main Business & Recent Developments 36
3.5.3 Products, Services and Solutions 37
3.5.4 NuraLogix Affective Computing Revenue (Million USD) (2017-2018) 37
3.6 Gestigon GmbH 38
3.6.1 Company Profile 38
3.6.2 Main Business & Recent Developments 39
3.6.3 Products, Services and Solutions 39
3.6.4 Gestigon GmbH Affective Computing Revenue (Million USD) (2016-2018) 40
3.7 CrowdEmotion 41
3.7.1 Company Profile 41
3.7.2 Main Business & Recent Developments 42
3.7.3 Products, Services and Solutions 42
3.7.4 CrowdEmotion Affective Computing Revenue (Million USD) (2016-2018) 43
3.8 Beyond Verbal 43
3.8.1 Company Profile 44
3.8.2 Main Business & Recent Developments 44
3.8.3 Products, Services and Solutions 44
3.8.4 Beyond Verbal Affective Computing Revenue (Million USD) (2016-2018) 45
3.9 nViso 46
3.9.1 Company Profile 46
3.9.2 Main Business & Recent Developments 46
3.9.3 Products, Services and Solutions 46
3.9.4 nViso Affective Computing Revenue (Million USD) (2016-2018) 47
3.10 Cogito Corporation 48
3.10.1 Company Profile 48
3.10.2 Main Business & Recent Developments 49
3.10.3 Products, Services and Solutions 49
3.10.4 Cogito Corporation Affective Computing Revenue (Million USD) (2016-2018) 50
3.11 Kairos 51
3.11.1 Company Profile 51
3.11.2 Main Business & Recent Developments 51
3.11.3 Products, Services and Solutions 51
3.11.4 Kairos Affective Computing Revenue (Million USD) (2016-2018) 53
4 Global Affective Computing Market Size (M USD) by Types and Application (2013-2018) 55

5 North America Affective Computing Development Status and Outlook 59

6 Europe Affective Computing Development Status and Outlook 62

7 Japan Affective Computing Development Status and Outlook 65

8 China Affective Computing Development Status and Outlook 68

9 India Affective Computing Development Status and Outlook 71

10 Southeast Asia Affective Computing Development Status and Outlook 74

11 Market Forecast by Regions, Product and Application (2018-2025) 77
12 Affective Computing Market Dynamics 87
12.1 Affective Computing Market Opportunities 87

13 Market Effect Factors Analysis 91

14 Research Finding /Conclusion 105
15 Methodology and Data Source 107
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